Tuesday, 23 June 2015


Umarvas are creatures with rusty red fur, a dark dorsal stripe, and dark paws; they are about thirty centimeters high, have large bright eyes, and seem plump in their thick pelt. In the wild, these nocturnal animals are very shy; around humans, they can only be found in voice halls. Here, they are peaceful co-dwellers of the voices, ostentatively ignoring visitors. Umarvas can be found everywhere except southern Sawa.
"As if the voice hall wasn't creepy enough, around midnight all the umarvas got up, gathered in the garden and silently stared up to a dwarf woman in a frock, who had appeared seemingly out of nowhere, then collectively turned around and returned to the hall. I've never slept in a hall again."
— Enipomor, mercenary
As mysterious as the umarvas are is their unnamed queen. As all her subjects, she seems to only talk to voices. She can be seen travelling with them and is most often spotted in northern Gdera. As a human, she has the appearance of a dwarven woman with umarva-coloured hair, in simple clothing and hairdo. The queen has a habit of quietly standing at the path's edge and observing, but leaves when others than voices come near. She has been reported to behave the same way in the Area, where she has been spotted frequently.
"Maybe it's not important what she's called when she hasn't introduced herself. I think you'll know when you call her her right name."
— Huun, voice

Artists' notes
Another animal lord, or rather, lady. Umarvas are another strange addition to the voices, who harbour so many secrets - from what makes the world go round to why only left socks ever go missing. I also enjoy quiet animals in games that you meet in the wild and for a change do not want to eat you.

No comments:

Post a Comment